
#Cyber shadow metroidvania series#
It is a portmanteau of two video game series titles: Konami's Castlevania (itself a portmanteau) and Nintendo's Metroid. While Igavania has been used to describe this type of game as early as 2005, the term "metroidvania" is more widely used among fans and press. On the main page of his Kickstarter campaign for Bloodstained: Ritual of the Night, he gives the definition as being "A Gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!" Igavania gets its name from Koji Igarashi, one of the lead designers for Castlevania: Symphony of the Night and producer of several other Castlevania games. "A Gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!" - "Igavania" definition by Koji Igarashi The term is sometimes broadened to refer to any of former series producer Koji Igarashi's games, including 3D games such as Castlevania: Lament of Innocence and Castlevania: Curse of Darkness. While the term may apply to games belonging to different genres, it is mostly used for 2D action platforming games.Ĭastlevania games commonly referred to as "metroidvanias" include Castlevania: Symphony of the Night, as well as other 2D games from the series that followed in a similar style: Castlevania: Circle of the Moon, Castlevania: Harmony of Dissonance, Castlevania: Aria of Sorrow, Castlevania: Dawn of Sorrow, Castlevania: Portrait of Ruin and Castlevania: Order of Ecclesia. " Metroidvania", also referred to as " Castletroid" or " Igavania", is an umbrella term used to describe certain video games that mainly focus on exploring a map rather than straightforward progression, similar to Nintendo's Metroid series, specifically since the release of Super Metroid (Nintendo, 1994).

Complete map of Castlevania: Symphony of the Night, one of the most well known examples of a "metroidvania" game.
